The Bright Future is a time of stories and the renewal of the oral tradition, not just for Garou but for humans and Mages and everyone else. With technology as spotty as it is, storytelling and singing are some of the major occupations on a hot summer's night. Below is a list of ideas for tale-tellers. You are not limited to these; if you have an inspiration, go for it, so long as it doesn't try to contradict explicit canon.
If you tell a tale ICly, please forward a log of the tale-telling to the wizards so that it (or the pertinent sections, depending on your wishes) can be posted in the "Tales" section of the web site.
The Lost Crusade: Before the Long Night began, a Garou prophet claimed to have had a vision that the Apocalypse was coming and began to preach his/her vision far and wide. Eventually, he/she gathered an army of Garou together in one place, and proceeded, according to the vision, to open a portal to the Umbral Realm known as the Battleground. The army vanished through the portal and never returned. Rumor has it that the portal was a Wyrm trap, and they're still there. Others think it was a pocket to hold the greatest warriors of the End Times until they were needed in the last moments before the Sun's Return.
The Last Battle: This was the week-long, ongoing fight all over the world, where vampires rampaged and Garou and other Shifter threw themselves at the ranks of leeches. Many tales of valor can be told of this time.
The Shadow Purge: There are many stories and points of view available here: the discovery of the Shadow Lords' treachery, the declaration of the Purge and resultant melee, heroes wrongfully slain and villains rightfully butchered, tricksters outsmarting the pursuit, and the disgust and condemnation of the Pure Ones are all possibilities. Young Garou are often amazed by the stupidity of the old-time Garou and somewhat disbelieving that it could have been so bad, while the more knowledgeable Garou of today are deeply saddened by the madness that possessed their ancestors. The Shadow Purge is one of the richest sources of stories both heroic and tragic in Garou lore today.
Life Under the Vampires: Typical stories of lowly peasants escaping their fates, evil lords brought low by tricky serfs, tragic love stories, etc., can be brought into "modern times" by setting them during the Long Night. Beautiful young girls could convert vampires to the side of good, and so on.
Toreador Games: The usurper, Edward Rex V and IX, the execution of the Royal Family, the hunt for and slaughter of any possible heirs, the true king in exile, the unbroken generations of the true line of the Royal Family of Windsor, and the return of the king (named Arthur?) with the Sun, make for great saga. Stories of the Ghoul Popes vs. the True Pope (possibly a woman who fought in the sewers with the Subterranean operatives?), the new Holy Roman Emperor, the new Borgias, and such can be spun wholesale or bits can be recycled out of history with ease. Anyone with a flair for European history can certainly have a lot of fun with references.
Harmony Haven: The heart of the Resistance for most of the Long Night, it has certainly achieved legendary status in that no one for nearly a century has claimed to know where it is. Why did it go missing? What was going on there? Has it been destroyed in a raid by Wyrm-minions? Is in now only in the Umbra? Is it its own Realm? Is it a Brigadoon-type place, only appearing once every fifty years? Or is something great and secret happening there, to be revealed when all traces of the Corruptor have been eliminated?
The Plague: A deep-seated terror of any disease resembling VAIDS has settled into the human population, since they were subject to wholesale slaughter any time it surfaced. Stories or children's rhymes that relate the symptoms or supposed wards ("Ring around the rosie, pocket full of posies...") would be marvelous.
The Forming of the Tribes/Guild/other groups: Stories about the Silicon Blaze alliance, the visions of Deirdre Flute's-Song-Slays and Gareth Falcon's-Eye, and the gathering of the Spiral Dancers (and their legendary and mysterious leader, Granny Screech Owl) would all stack up well with stories about the associations of Mages, the formation of the Guild of Technology, and some of the early "families" formed ('packs' or similar groups consisting of multiple kinds of supers).
The Dry Out: Were the Ferals behind it? Terrific trickster possibilities.
The Great Civil War: Horus as a mighty hero, Horus as a tragic hero falling at the hands of Set. New kinds of fighting vs. old kinds of fighting. Determined messengers, the return of the Striders, the heroism of the Corax.
The Eyes of Set: The tragic tale of the destruction of Cincinnati and all its helpless, innocent inhabitants. How Grandfather Thunder sacrificed himself to destroy one of the Eyes. The fact that one of the Eyes is still sighted from time to time, circling in the Earth, always staying in the darkness.
The Subterranean Network: Individual battles in clearing out the Wyrm's minions, particularly horrible finds, wonderful fetishes and talismans found in treasure hoards.
The Summoning of Lilith: Midsummer's Eve, 2182. The appearance of Lilith. The death of Granny Screech Owl. Set's attack on Lilith and its failure.
The Sun's Return: Tales purporting to be the "real story" of how the Sun was freed. There are dozens of heroes said to have been involved, plus there's the disappearance of the Nuwisha which remains completely unexplained.
The Hunt for Toreador: His final words are a matter of fairly recent record, although they may have been somewhat embellished. Details of the hunt and chase can be embroidered.
The Scouring of Egypt: This is within living memory (granted, of relatively old people), so there are all sorts of stories available from people who helped the Striders clear out their homeland.
The Assembly of Lilith: This is where the metis fraud was unveiled, where the inherent power of the Kin was revealed, where the Moon Bridges were remade, cosmology was reworked, and the Garou Litany was rewritten. This is also within living memory, but it's key learning material for cubs and other young'uns. The Assembly went on for many days, so there are certainly possibilities behind an approach of "On the first day of the Assembly, they talked of the cosmos... on the second day, they spoke of the Corruptor..."